Virtuos, the studio behind Oblivion Remastered, is shedding round 270 workers

Virtuos, the studio that developed The Elder Scrolls 4: Oblivion Remastered, is shedding seven p.c of its workers, or round 270 workers. Gauthier Andres, a reporter and co-founder at Origami, was first to report the information, which the studio later confirmed. Virtuos has offered help on a variety of massive sport initiatives — together with a recent patch for Cyberpunk 2077 — and employs greater than 4,200 folks throughout the US, Europe and Asia.

The corporate stated the layoffs are primarily affecting "groups going through decrease occupancy and slower demand as a consequence of structural shifts within the trade." It's firing round 200 folks in Asia and roughly 70 in Europe. "Fewer than 10" of these are in France, the place the core workforce engaged on Oblivion Remastered is predicated. Virtuos says it's providing affected employees layoff packages, profession transition help and, "the place doable," job alternatives throughout its community.

"Over the previous 12 months, Virtuos has deepened its dedication to premium co-development via key acquisitions of Past-FX, Pipeworks, and Umanaïa in North America, in addition to Third Type Video games and Abstraction in Europe," Virtuos stated in an announcement. "These studios improve our strengths in VFX, design, Unreal Engine programming and inventive growth. This ongoing funding displays our intent to develop in areas the place our experience and scale create lasting worth, whereas selectively exiting service segments the place demand is weakening. We have to higher match the places of our groups with these of our shoppers to help the more and more iterative nature of artistic co-development. This alignment is why the present reorganization has a higher affect on our groups in Asia."

Apart from reviving Bethesda classics, Virtuos has contributed work to the upcoming Metal Gear Solid Delta: Snake Eaterand a number of other ongoing dwell service video games, like Dune: Awakening and Sea of Thieves. Nothing in regards to the firm's output or the essential reception of its video games would recommend it must conduct layoffs, however that displays the present precarious state of the video games trade. Even having theoretically regular work doing post-release help and sport remasters isn't sufficient.

Virtuos' layoffs follows the sweeping cuts Microsoft made to its Xbox division in early July. Microsoft reportedly cancelled video games, like Uncommon's long-in-development Everwild, and shutdown entire studios, like The Initiative. Romero Video games, which had an unannounced funding cope with Microsoft, was additionally pressured to cancel its present mission, although it hopes to discover a new publishing associate.

Replace July 17, 2025, 9:57AM ET: Added affirmation of the layoffs from Virtuos.

This text initially appeared on Engadget at https://www.engadget.com/gaming/virtuos-the-studio-behind-oblivion-remastered-is-laying-off-around-270-employees-135722222.html?src=rss

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