Not everybody remembers the distinctive controllers that by no means fairly made it. As third-party peripheral makers try to supply avid gamers one thing totally different to the likes of DualSense and Pleasure-Cons, they usually should go in a distinct route. GameSir’s Swift Drive (apparently a working product title) is unquestionably that. And if you happen to keep in mind 1998’s JogCon for the PS1, there’s positively some shared DNA.
It incorporates a compact steering wheel on the middle of an in any other case typical controller design. It’s additionally acquired pressure suggestions, tech often present in (full-size!) steering wheel controllers. GameSir says it has a “excessive precision” Corridor Impact encoder inbuilt for “ultra-accurate” steering.
It is possible for you to to regulate the steering vary from 30 to 1080 levels, however you’d doubtless wish to preserve it excessive – it’s the whole level of this controller. GameSir has added Corridor-effect sensors to its extra typical joysticks and buttons, whereas every set off has its personal haptic motor to simulate wheel slip and braking. A number of RGB lights throughout the highest of the controller will even try to copy your in-game RPMs, which is a cute contact.
On the present flooring at CES, I drove a giant rig in an indication space that was stripped right down to wireframe ramps and curved surfaces. The force-feedback is highly effective and it’s a surprisingly satisfying driving expertise as I wheeled round, rotating the steering wheel with each thumbs. The steering wheel will also be personalized with totally different plates. It felt like a miniaturized steering-wheel controller and would lock out once I oversteered or stopped. Chances are you’ll be involved about battery life, however the controller ought to final 20-30 hours on a single cost.
A GameSir spokesperson mentioned the controller is anticipated to go on sale later this yr, however pricing has not but been confirmed.
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