[PRESS RELEASE – Singapore, Singapore, March 13th, 2025]
Aethir, a supplier of decentralized cloud gaming infrastructure, has been featured in a newly launched case research by SuperScale, a worldwide knowledgeable in gaming consumer acquisition. The research offers an in-depth evaluation of how Aethir’s cloud streaming know-how enhances consumer acquisition methods for gaming studios, presenting a scalable different to conventional app retailer distribution.
Cloud Streaming as a Direct-to-Client Answer
Gaming studios typically face excessive service charges when distributing video games by business app shops, with some platforms taking as much as 30% of a recreation’s income. Aethir’s decentralized cloud infrastructure allows studios to bypass these prices by using web-based streaming, offering an impartial publishing mannequin designed to boost consumer acquisition.
Key elements of Aethir’s cloud streaming embrace:
- Lowered Reliance on App Shops – Internet-based streaming eliminates the necessity for app retailer downloads, permitting publishers to retain a larger share of income.
- Decrease Person Acquisition Prices – Prompt play by way of social media or ads reduces friction within the consumer journey, enhancing conversion charges.
- Expanded Machine Accessibility – Video games may be performed on PCs, cellular units, and good TVs with out {hardware} limitations.
- Various Monetization Fashions – Subscription-based entry, direct microtransactions, and in-game purchases may be managed independently of third-party platform charges.
Insights from SuperScale’s Case Examine
SuperScale carried out a two-phase evaluation to evaluate Aethir’s affect on gaming consumer acquisition, specializing in conversion charges and return on advert spend (ROAS). The cellular recreation Tiny Tower was chosen because the check topic.
Part 1: Conversion Charge Evaluation
SuperScale examined how completely different engagement strategies—”Stream Now,” “Prompt Play,” and “Obtain”—affected consumer acquisition metrics, notably price per set up (CPI) and engagement charges.
Findings from Part 1:
- 43% extra gamers opted for fast play over direct downloads.
- Click on-through charges (CTR) elevated by 35% in comparison with conventional obtain strategies.
- Conversion charges have been 45% increased for the streaming choice.
Part 2: ROAS and Person Engagement
Part 2 measured early engagement and ROAS by evaluating consumer conduct between app retailer downloads and Aethir’s Stream Now characteristic.
Findings from Part 2:
- 143% extra customers engaged with the Stream Now characteristic in comparison with direct downloads.
- Day 7 ROAS elevated by 75%.
- Common income per consumer (ARPU) grew by 93% with Stream Now.
- Session counts elevated by 77% on common.
- Session length was 26% longer.
- Day-one retention improved by 60%, whereas day-seven retention elevated by 80%.
Potential Functions for Aethir’s Cloud Streaming
Aethir’s cloud streaming infrastructure could also be notably helpful for:
- Established publishers trying to drive direct site visitors and optimize income fashions.
- Stay service and MMO video games requiring seamless cross-device entry.
- Video games with social and viral enchantment, the place prompt playability enhances influencer-driven advertising methods.
- Rising markets, the place cloud streaming affords an answer for customers with out high-end gaming {hardware}.
SuperScale’s findings spotlight Aethir’s position in enhancing gaming consumer acquisition by decentralized cloud streaming. The whole research is offered on Aethir’s web site.
About Aethir
Aethir is a decentralized cloud computing infrastructure supplier centered on optimizing GPU distribution and utilization for enterprise purposes. By transferring away from centralized fashions, Aethir allows scalable entry to computational sources, supporting companies throughout varied industries and areas.
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